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<channel>
<title>Game Theory</title>
<link>http://gametheoryshow.com</link>
<description>Inside the Game Industry</description>
<language>en</language>
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<webMaster>podcasts@libsyn.com (Liberated Syndication)</webMaster>
<generator>Liberated Syndication - libsyn.com</generator>
<lastBuildDate>Tue, 17 Jun 2008 23:04:00 GMT</lastBuildDate>
<ttl>180</ttl>
<itunes:subtitle>Game Theory</itunes:subtitle>
<itunes:summary>Inside the Game Industry. Gaz, Colin and Jeremy talk with senior game industry professionals about the business, trends and games.</itunes:summary>
<itunes:category text="Games &amp; Hobbies">
	<itunes:category text="Video Games" />
</itunes:category>
<itunes:category text="Business">
	<itunes:category text="Business News" />
</itunes:category>
<itunes:category text="Technology">
	<itunes:category text="Tech News" />
</itunes:category>
<itunes:keywords>video games</itunes:keywords>
<itunes:author>Campbell, Whitta and Williams</itunes:author>
<itunes:owner>
<itunes:email>colincampbell2@mac.com</itunes:email>
<itunes:name>Campbell, Whitta and Williams</itunes:name>
</itunes:owner>
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<url>http://libsyn.com/podcasts/gametheory/images/GAMETHEORY_300X300.jpg</url>
<title>Game Theory</title>
<link>http://gametheoryshow.com</link>
</image>
<itunes:explicit>No</itunes:explicit>
<item>
<title>Game Theory Show Episode 55 - FOR &#34;GEEKS AND OTAKUS&#34;</title>
<link>http://gametheory.libsyn.com/index.php?post_id=350579#</link>
<description><![CDATA[Gary, Colin and producer Kris talk the May NPDs, and whether or not PS3's 22,000 win over the 360 really means anything at all. We also talk about Microsoft's latest comments on the dreaded Xbox 360 RROD, Nintendo's &quot;geeks and otakus&quot; remark, the rise of peripheral-based games, and our first post-release impressions of Metal Gear Solid 4.<br/><br/>And as a side note, we will be taking a two-week break from the 'cast due to various scheduling conflicts, so soak this one in!]]></description>
<category>podcasts</category>
<pubDate>Tue, 17 Jun 2008 23:04:00 GMT</pubDate>
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<itunes:author>Campbell, Whitta and Williams</itunes:author>
<itunes:explicit>No</itunes:explicit>
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</item>
<item>
<title>Game Theory Show Episode 54 - GRAB BAG</title>
<link>http://gametheory.libsyn.com/index.php?post_id=348693#</link>
<description><![CDATA[Developer James Portnow joins Gary and producer Kris in a wide-spanning podcast that covers Portnow's adventures in creating a start-up game firm, the release of Metal Gear Solid 4 (and whether or not hour-long cut scenes are a good thing), a Nielsen survey that found the Wii straggling behind rivals in terms of console play time, and a few other interesting tidbits.<br/><br/>And where's Colin?<br/><br/><span style="font-style: italic;">Note: Skype was funky today, making Kris' voice sound like a Decpticon's.</span><br/><br/>]]></description>
<category>podcasts</category>
<pubDate>Wed, 11 Jun 2008 20:17:00 GMT</pubDate>
<guid isPermaLink="true">http://gametheory.libsyn.com/index.php?post_id=348693#</guid>
<itunes:author>Campbell, Whitta and Williams</itunes:author>
<itunes:explicit>No</itunes:explicit>
<enclosure url="http://media.libsyn.com/media/gametheory/gametheory_54.mp3" length="29506068" type="audio/mpeg"/>

</item>
<item>
<title>Game Theory Episode 53 - &#34;Hard-Qore&#34; Jeremy Returns</title>
<link>http://gametheory.libsyn.com/index.php?post_id=346199#</link>
<description><![CDATA[Fabled ex-Game Theory producer Jeremy Williams pops in (on a temporary basis--sorry J-Will fan club) to talk about his work on the recently announced Qore, a high-def video-based games &quot;magazine&quot; available via PSN. We also talk about Valve's latest defense of PC gaming, which turns into a Steam love-fest, as well as 3D gaming (with glasses!) and boob issues in Age of Conan: Hyborian Adventures.]]></description>
<category>podcasts</category>
<pubDate>Tue, 3 Jun 2008 22:36:00 GMT</pubDate>
<guid isPermaLink="true">http://gametheory.libsyn.com/index.php?post_id=346199#</guid>
<itunes:author>Campbell, Whitta and Williams</itunes:author>
<itunes:explicit>No</itunes:explicit>
<enclosure url="http://media.libsyn.com/media/gametheory/gametheory_53.mp3" length="42808404" type="audio/mpeg"/>

</item>
<item>
<title>Game Theory Episode 52 - WHAT IS BEST IN LIFE?</title>
<link>http://gametheory.libsyn.com/index.php?post_id=344159#</link>
<description><![CDATA[This week, Colin, Gary and producer Kris talk about whether or not Age of Conan can possibly give World of Warcraft a run for its money, Microsoft's recently announced changes to Xbox Live Arcade, a recent survey on gamers' habits, and how Wii has been used an icebreaker for group sex...]]></description>
<category>podcasts</category>
<pubDate>Thu, 29 May 2008 00:12:00 GMT</pubDate>
<guid isPermaLink="true">http://gametheory.libsyn.com/index.php?post_id=344159#</guid>
<itunes:author>Campbell, Whitta and Williams</itunes:author>
<itunes:explicit>No</itunes:explicit>
<enclosure url="http://media.libsyn.com/media/gametheory/gametheory_52.mp3" length="36153684" type="audio/mpeg"/>

</item>
<item>
<title>No Show This Week</title>
<link>http://gametheory.libsyn.com/index.php?post_id=340970#</link>
<description><![CDATA[Due to Kris taking a holiday - and Gary and Colin being way too dumb to figure out how to record and edit a podcast - there will be no show this week. Back, as usual, next week. Apologies.<br/>]]></description>
<category>podcasts</category>
<pubDate>Mon, 19 May 2008 15:08:00 GMT</pubDate>
<guid isPermaLink="true">http://gametheory.libsyn.com/index.php?post_id=340970#</guid>
<itunes:author>Campbell, Whitta and Williams</itunes:author>
<itunes:explicit>No</itunes:explicit>

</item>
<item>
<title>Game Theory Show Episode 51 - GOING MENTAL</title>
<link>http://gametheory.libsyn.com/index.php?post_id=339428#</link>
<description><![CDATA[Gary, Colin and producer Kris are joined by Cheryl K. Olson, Sc.D, co-author of the book Grand Theft Childhood (www.grandtheftchildhood.com) and co-director of Center for Mental Health and Media, Harvard Medical School, to talk about the effects of violent games on kids. We also talk Sony's latest PS3 hardware sales figures, EA's new quality commitment, Hideo Kojima's comments about Western developers surpassing Japan and Microsoft's tirade against Sony...]]></description>
<category>podcasts</category>
<pubDate>Thu, 15 May 2008 00:37:00 GMT</pubDate>
<guid isPermaLink="true">http://gametheory.libsyn.com/index.php?post_id=339428#</guid>
<itunes:author>Campbell, Whitta and Williams</itunes:author>
<itunes:explicit>No</itunes:explicit>
<enclosure url="http://media.libsyn.com/media/gametheory/gametheory_51v2.mp3" length="35703636" type="audio/mpeg"/>

</item>
<item>
<title>Game Theory Show Episode 50 - FALLOUT 3 INTERVIEW</title>
<link>http://gametheory.libsyn.com/index.php?post_id=336634#</link>
<description><![CDATA[Fallout 3 lead designer Emil Pagliarulo from Bethesda Softworks joins Gary, Colin and producer Kris to talk about storytelling in open-ended games, bringing a hardcore PC franchise to the mass console market and other topics related to what might be the most anticipated RPG of '08. Also, we talk about the integrity (or lack thereof?) of exclusive game reviews, the dwindling purpose behind E3 and potential hardware price cuts later this year.]]></description>
<category>podcasts</category>
<pubDate>Tue, 6 May 2008 23:42:00 GMT</pubDate>
<guid isPermaLink="true">http://gametheory.libsyn.com/index.php?post_id=336634#</guid>
<itunes:author>Campbell, Whitta and Williams</itunes:author>
<itunes:explicit>No</itunes:explicit>
<enclosure url="http://media.libsyn.com/media/gametheory/gametheory_50.mp3" length="18736020" type="audio/mpeg"/>

</item>
<item>
<title>Game Theory Episode 49: GRAND THEFT PODCAST IV</title>
<link>http://gametheory.libsyn.com/index.php?post_id=334643#</link>
<description><![CDATA[Journalist Heather Chaplin joins Gary, Colin and producer Kris in a 1 hour-plus podcast that's all about a little game called Grand Theft Auto IV. Chaplin has plenty of great insight, as she just conducted an interview with Rockstar Games for NPR (a fine piece that can be viewed/heard here: http://www.npr.org/templates/story/story.php?storyId=90041944). <br/><br/>Meanwhile, Gary goes completely gangsta.<br/><br/><br type="_moz"/>]]></description>
<category>podcasts</category>
<pubDate>Thu, 1 May 2008 00:51:00 GMT</pubDate>
<guid isPermaLink="true">http://gametheory.libsyn.com/index.php?post_id=334643#</guid>
<itunes:author>Campbell, Whitta and Williams</itunes:author>
<itunes:explicit>No</itunes:explicit>
<enclosure url="http://media.libsyn.com/media/gametheory/gametheory_49.mp3" length="32215572" type="audio/mpeg"/>

</item>
<item>
<title>Game Theory Episode 48 - A WII FOR EVERY &#34;'CORE&#34;?</title>
<link>http://gametheory.libsyn.com/index.php?post_id=332078#</link>
<description><![CDATA[Gary, Colin and producer Kris talk the news of the past week: Nintendo Wii's insane US March sales figures; Shigeru Miyamoto's assertion that the Wii is also for hardcore gamers; whether or not PC gaming is as hunky dory as Microsoft would have us believe; and how QA testers are treated like the &quot;chimney sweeps&quot; of the games industry, whatever that means.]]></description>
<category>podcasts</category>
<pubDate>Thu, 24 Apr 2008 01:01:00 GMT</pubDate>
<guid isPermaLink="true">http://gametheory.libsyn.com/index.php?post_id=332078#</guid>
<itunes:author>Campbell, Whitta and Williams</itunes:author>
<itunes:explicit>No</itunes:explicit>
<enclosure url="http://media.libsyn.com/media/gametheory/gametheory_48.mp3" length="23309076" type="audio/mpeg"/>

</item>
<item>
<title>Game Theory Episode 47: IS RESIDENT EVIL 5 RACIST?</title>
<link>http://gametheory.libsyn.com/index.php?post_id=329439#</link>
<description><![CDATA[Gary, Colin and producer Kris tackle the rekindled controversy over Capcom's trailer for Resident Evil 5: Are responses to the game's racial undertones legit, or are people over-analyzing the situation? Also, we touch on lighter subjects, such as the promising WiiWare lineup, the best videogame taglines and whether the suits in the industry deserve to be paid more than the people actually making the games (because they <span style="font-style: italic;">are </span>being paid more).<br/>]]></description>
<category>podcasts</category>
<pubDate>Thu, 17 Apr 2008 00:57:00 GMT</pubDate>
<guid isPermaLink="true">http://gametheory.libsyn.com/index.php?post_id=329439#</guid>
<itunes:author>Campbell, Whitta and Williams</itunes:author>
<itunes:explicit>No</itunes:explicit>
<enclosure url="http://media.libsyn.com/media/gametheory/gametheory47.mp3" length="27826836" type="audio/mpeg"/>

</item>
<item>
<title>Game Theory Episode 46 - DEATH AND REBIRTH</title>
<link>http://gametheory.libsyn.com/index.php?post_id=326917#</link>
<description><![CDATA[Gary, Colin and producer Kris (try) to stick with a theme this week: death and rebirth. Where one storied games publication goes out of print, another returns to the stands; a games publisher hits rock bottom, and intends to bring back classic IP to bring return to form; a rumble-less controller is discontinued, to give rise to one that shakes. Dramatic is the circle of life in the games industry. Very dramatic.<br/><br/>We also have a spirited discussion about how Europe is getting screwed with the recently-revealed Rock Band pricing.]]></description>
<category>podcasts</category>
<pubDate>Wed, 9 Apr 2008 20:17:00 GMT</pubDate>
<guid isPermaLink="true">http://gametheory.libsyn.com/index.php?post_id=326917#</guid>
<itunes:author>Campbell, Whitta and Williams</itunes:author>
<itunes:explicit>No</itunes:explicit>
<enclosure url="http://media.libsyn.com/media/gametheory/gametheory_46v2.mp3" length="20890644" type="audio/mpeg"/>

</item>
<item>
<title>Game Theory Episode 45 - GAME REGULATION</title>
<link>http://gametheory.libsyn.com/index.php?post_id=324307#</link>
<description><![CDATA[This week, Colin, Gary and producer Kris Graft talk about the UK's recently-released Byron report, which encourages responsible media consumption by children. But what does it mean for the US, and should the ESRB change its model to follow movie ratings? We also hit on topics including the unfortunate closure of Stormfront Studios, as well as more lighthearted subjects such as this week's April Fool's gags and a few of the entries in the recently-released Guinness Book of World Records: Gamer's Edition.]]></description>
<category>podcasts</category>
<pubDate>Thu, 3 Apr 2008 01:18:00 GMT</pubDate>
<guid isPermaLink="true">http://gametheory.libsyn.com/index.php?post_id=324307#</guid>
<itunes:author>Campbell, Whitta and Williams</itunes:author>
<itunes:explicit>No</itunes:explicit>
<enclosure url="http://media.libsyn.com/media/gametheory/gametheory_45.mp3" length="59435220" type="audio/mpeg"/>

</item>
<item>
<title>Game Theory Episode 44.5 - DR. TANYA BYRON INTERVIEWED</title>
<link>http://gametheory.libsyn.com/index.php?post_id=322241#</link>
<description><![CDATA[Colin speaks with UK-based clinical psychologist Dr. Tanya Byron, author of the independent report, Safer Children in a Digital World. Here, she talks about protecting children from mature content in games, and how she is &quot;absolutely not&quot; recommending that adults be restricted from playing adult-rated games.]]></description>
<category>podcasts</category>
<pubDate>Fri, 28 Mar 2008 14:26:00 GMT</pubDate>
<guid isPermaLink="true">http://gametheory.libsyn.com/index.php?post_id=322241#</guid>
<itunes:author>Campbell, Whitta and Williams</itunes:author>
<itunes:explicit>No</itunes:explicit>
<enclosure url="http://media.libsyn.com/media/gametheory/gametheory_445_tanyabyron.mp3" length="12339081" type="audio/mpeg"/>

</item>
<item>
<title>Game Theory Episode 44 - JUST GAMES</title>
<link>http://gametheory.libsyn.com/index.php?post_id=321703#</link>
<description><![CDATA[This week, Gary, Colin and producer Kris talk games, and just games. We talk the brilliance of Uncharted: Drake's Fortune, how we need more quiz games, the innovation of web browser-based games and some of our most anticipated games of 2008.]]></description>
<category>podcasts</category>
<pubDate>Wed, 26 Mar 2008 23:49:00 GMT</pubDate>
<guid isPermaLink="true">http://gametheory.libsyn.com/index.php?post_id=321703#</guid>
<itunes:author>Campbell, Whitta and Williams</itunes:author>
<itunes:explicit>No</itunes:explicit>
<enclosure url="http://media.libsyn.com/media/gametheory/gametheory_44.mp3" length="50885360" type="audio/mpeg"/>

</item>
<item>
<title>GAME THEORY EPISODE 43 - February NPD Review</title>
<link>http://gametheory.libsyn.com/index.php?post_id=319355#</link>
<description><![CDATA[Gary, Colin and Kris are all wound up over Feruary's US videogame sales data from NPD Group, which reported over $1 billion in US sales. We also revisit Xbox 360's supply issues, PlayStation 3's turnaround, Nintendo's unstoppable momentum, iPhone game development and more news from the last week.]]></description>
<category>podcasts</category>
<pubDate>Thu, 20 Mar 2008 00:15:00 GMT</pubDate>
<guid isPermaLink="true">http://gametheory.libsyn.com/index.php?post_id=319355#</guid>
<itunes:author>Campbell, Whitta and Williams</itunes:author>
<itunes:explicit>No</itunes:explicit>
<enclosure url="http://media.libsyn.com/media/gametheory/game_theory_43.mp3" length="29537886" type="audio/mpeg"/>

</item>
<item>
<title>Episode 42 - CONSOLE RACE '08</title>
<link>http://gametheory.libsyn.com/index.php?post_id=316463#</link>
<description><![CDATA[Gary, Colin and producer Kris take a look at analysts' forecasts for February US NPD sales; has the PlayStation 3 finally hit its stride? We think so. Also, we talk European hardware price cuts, M-rated games' sales revenues, women in games and a controversial Holocaust title.<br/><br/>(<span style="font-style: italic;">Producer's note: Skype was acting a bit funky during small parts of the show, so please excuse the hiccups.</span>)<br/>]]></description>
<category>podcasts</category>
<pubDate>Tue, 11 Mar 2008 23:47:00 GMT</pubDate>
<guid isPermaLink="true">http://gametheory.libsyn.com/index.php?post_id=316463#</guid>
<itunes:author>Campbell, Whitta and Williams</itunes:author>
<itunes:explicit>No</itunes:explicit>
<enclosure url="http://media.libsyn.com/media/gametheory/game_theory_42.mp3" length="25295392" type="audio/mpeg"/>

</item>
<item>
<title>Game Theory Episode 41 - PIRACY RANT</title>
<link>http://gametheory.libsyn.com/index.php?post_id=314000#</link>
<description><![CDATA[Gary, Colin and producer Kris talk about game publishers' ratings rankings, Hideo Kojima and the apparent insufficient space of Blu-ray, how the PlayStation 3 has gone from whipping boy to&nbsp; loved underdog at the expense of Xbox 360 in the matter of weeks, and how we all want to stab a games pirate in his one good eye with his own peg leg. Also, an interview with a certain tall, bald former Sony exec fell through, but we still talk about him behind his back. Seriously... Infogrames?<br/><br/>There's more too--this episode has some meat...]]></description>
<category>podcasts</category>
<pubDate>Wed, 5 Mar 2008 04:57:00 GMT</pubDate>
<guid isPermaLink="true">http://gametheory.libsyn.com/index.php?post_id=314000#</guid>
<itunes:author>Campbell, Whitta and Williams</itunes:author>
<itunes:explicit>No</itunes:explicit>
<enclosure url="http://media.libsyn.com/media/gametheory/game_theory_41.mp3" length="33337553" type="audio/mpeg"/>

</item>
<item>
<title>Game Theory Episode 40 - GREED EDITION</title>
<link>http://gametheory.libsyn.com/index.php?post_id=311761#</link>
<description><![CDATA[Gary, Colin and producer/Next-Gen editor Kris Graft sound off on the highlights of the biggest news week yet this year: EA's bid for Take-Two (and the questionable pay raise Take-Two management is trying to give itself), Dawn of the Dead owners' litigation against Capcom's Dead Rising, and Nintendo's exploration into paid online services. In non-greed related news, we talk about another bombshell, Phil Harrison's departure from Sony, and GDC's evolution into an announcement platform...]]></description>
<category>podcasts</category>
<pubDate>Wed, 27 Feb 2008 21:20:00 GMT</pubDate>
<guid isPermaLink="true">http://gametheory.libsyn.com/index.php?post_id=311761#</guid>
<itunes:author>Campbell, Whitta and Williams</itunes:author>
<itunes:explicit>No</itunes:explicit>
<enclosure url="http://media.libsyn.com/media/gametheory/game_theory_40.mp3" length="19644374" type="audio/mpeg"/>

</item>
<item>
<title>Game Theory Episode 39 - GDC IN REVIEW</title>
<link>http://gametheory.libsyn.com/index.php?post_id=310079#</link>
<description><![CDATA[Gary and Colin expound on Game Developers Conference's most fascinating highlights, as producer and Next Generation editor Kris Graft silently sulks, wishing he could have attended. We talk about a GDC &quot;lunch with luminaries&quot; (which was hosted by our own Gaz) that included such games industry stalwarts as Phil Harrison, Raph Koster, Neil
Young, Peter Molyneux, Chris Taylor
and David Perry. Unsurprisingly, they all had something interesting to say... ]]></description>
<category>podcasts</category>
<pubDate>Fri, 22 Feb 2008 20:34:00 GMT</pubDate>
<guid isPermaLink="true">http://gametheory.libsyn.com/index.php?post_id=310079#</guid>
<itunes:author>Campbell, Whitta and Williams</itunes:author>
<itunes:explicit>No</itunes:explicit>
<enclosure url="http://media.libsyn.com/media/gametheory/game_theory_39.mp3.mp3" length="21833646" type="audio/mpeg"/>

</item>
<item>
<title>Game Theory Episode 38 - GDC Preview</title>
<link>http://gametheory.libsyn.com/index.php?post_id=307772#</link>
<description><![CDATA[This week, Gary, Colin and greenhorn producer Kris Graft take a look at a few of the big upcoming sessions at next week's Game Developers Conference in San Francisco. Also: PlayStation 3's first monthly win over the Xbox 360 in the US, and how music fans and musicians can benefit from games like the recently announced Guitar Hero: Aerosmith...<br/>]]></description>
<category>podcasts</category>
<pubDate>Fri, 15 Feb 2008 22:51:00 GMT</pubDate>
<guid isPermaLink="true">http://gametheory.libsyn.com/index.php?post_id=307772#</guid>
<itunes:author>Campbell, Whitta and Williams</itunes:author>
<itunes:explicit>No</itunes:explicit>
<enclosure url="http://media.libsyn.com/media/gametheory/game_theory_3820080215.mp3" length="19072402" type="audio/mpeg"/>

</item>
<item>
<title>GAME THEORY COMING THIS FRIDAY</title>
<link>http://gametheory.libsyn.com/index.php?post_id=306574#</link>
<description><![CDATA[Gary and Colin are traveling this week, so the next episode of Game
Theory has been put off until this Friday, February 15. But hang in
there; we'll be taking a pre-show look at next week's Game
Developers Conference in San Francisco, which is shaping up to be the
biggest yet...]]></description>
<category>podcasts</category>
<pubDate>Tue, 12 Feb 2008 17:26:00 GMT</pubDate>
<guid isPermaLink="true">http://gametheory.libsyn.com/index.php?post_id=306574#</guid>
<itunes:author>Campbell, Whitta and Williams</itunes:author>
<itunes:explicit>No</itunes:explicit>

</item>
<item>
<title>Game Theory Episode 37 - Can Games Be Political?</title>
<link>http://gametheory.libsyn.com/index.php?post_id=304066#</link>
<description><![CDATA[Gary, Colin and Next Generation's Kris Graft dive headfirst into the post-Jeremy era with a discussion about politics in games--can games explore political messages beyond &quot;nuclear war is bad&quot;? Later, we reiterate that a one-console future isn't likely anytime soon, but we still think there would be some definite benefits. Ex-producer Jeremy's transition music lives on, as Kris blindly navigates sound editing software...  ]]></description>
<category>podcasts</category>
<pubDate>Tue, 5 Feb 2008 15:15:00 GMT</pubDate>
<guid isPermaLink="true">http://gametheory.libsyn.com/index.php?post_id=304066#</guid>
<itunes:author>Campbell, Whitta and Williams</itunes:author>
<itunes:explicit>No</itunes:explicit>
<enclosure url="http://media.libsyn.com/media/gametheory/game_theory_3720080205.mp3" length="32522168" type="audio/mpeg"/>

</item>
<item>
<title>Game Theory Episode 36 - Fox News</title>
<link>http://gametheory.libsyn.com/index.php?post_id=301702#</link>
<description><![CDATA[Next Generation Online contributor Kris Graft joins Gary, Colin and Jeremy for another lively discussion of the week's big gaming news stories. This week: Fox News' disgraceful coverage of Mass Effect, Valve unveils Steamworks, the Hot Coffee saga nears its end, and Microsoft actually makes money on the Xbox! Plus, an emotional farewell on this Very Special Episode...<br/>]]></description>
<category>podcasts</category>
<pubDate>Tue, 29 Jan 2008 21:22:00 GMT</pubDate>
<guid isPermaLink="true">http://gametheory.libsyn.com/index.php?post_id=301702#</guid>
<itunes:author>Campbell, Whitta and Williams</itunes:author>
<itunes:explicit>No</itunes:explicit>
<enclosure url="http://media.libsyn.com/media/gametheory/gametheory_36_20080129.mp3" length="33449030" type="audio/mpeg"/>

</item>
<item>
<title>Game Theory Episode 35</title>
<link>http://gametheory.libsyn.com/index.php?post_id=299396#</link>
<description><![CDATA[Colin, Jeremy and Gary talk about the big three and look at PS3, Wii and Xbox 360's pros and cons. We also pay homage to World of Warcraft and its stupendous 10 million achievement. We look at the dirty business of aiding the game industry through politics and we peek into the future of online gaming, as Battlefield and Scrabulous dominate the headlines...<br/>]]></description>
<category>podcasts</category>
<pubDate>Wed, 23 Jan 2008 00:03:00 GMT</pubDate>
<guid isPermaLink="true">http://gametheory.libsyn.com/index.php?post_id=299396#</guid>
<itunes:duration>00:39:53</itunes:duration>
<itunes:author>Campbell, Whitta and Williams</itunes:author>
<itunes:explicit>No</itunes:explicit>
<enclosure url="http://media.libsyn.com/media/gametheory/gametheory_35_20080122.mp3" length="19180530" type="audio/mpeg"/>

</item>
<item>
<title>Game Theory Episode 34 - The Return</title>
<link>http://gametheory.libsyn.com/index.php?post_id=297245#</link>
<description><![CDATA[We're back. I hope this one works<br/>]]></description>
<category>podcasts</category>
<pubDate>Wed, 16 Jan 2008 06:45:00 GMT</pubDate>
<guid isPermaLink="true">http://gametheory.libsyn.com/index.php?post_id=297245#</guid>
<itunes:author>Campbell, Whitta and Williams</itunes:author>
<itunes:explicit>No</itunes:explicit>
<enclosure url="http://media.libsyn.com/media/gametheory/gametheory_340115.mp4" length="26880654" type="video/x-mp4"/>

</item>
<item>
<title>WE'RE BACK - REAL SOON</title>
<link>http://gametheory.libsyn.com/index.php?post_id=296360#</link>
<description><![CDATA[We posted a podcast today that had been produced without Jeremy (he is traveling) . It had technical faults and was pulled. Wer'e trying to fix the file and get it back up. Apols for the delay.<br/>]]></description>
<category>podcasts</category>
<pubDate>Mon, 14 Jan 2008 08:43:00 GMT</pubDate>
<guid isPermaLink="true">http://gametheory.libsyn.com/index.php?post_id=296360#</guid>
<itunes:author>Campbell, Whitta and Williams</itunes:author>
<itunes:explicit>No</itunes:explicit>

</item>
<item>
<title>Game Theory Episode 33 - 2007's Biggest Events</title>
<link>http://gametheory.libsyn.com/index.php?post_id=289231#</link>
<description><![CDATA[Gary, Colin and Jeremy look back at the year's biggest events and look forward to the likely headlines of 2008. Includes analysis of the big hardware battles, the political upheavals and, of course, the games. We're off now for two weeks. Back on January 9th.<br/><br/><br/>]]></description>
<category>podcasts</category>
<pubDate>Thu, 20 Dec 2007 01:09:00 GMT</pubDate>
<guid isPermaLink="true">http://gametheory.libsyn.com/index.php?post_id=289231#</guid>
<itunes:duration>01:33:21</itunes:duration>
<itunes:author>Campbell, Whitta and Williams</itunes:author>
<itunes:explicit>No</itunes:explicit>
<enclosure url="http://media.libsyn.com/media/gametheory/gametheory_33_20071219.mp3" length="22443015" type="audio/mpeg"/>

</item>
<item>
<title>See you tomorrow!</title>
<link>http://gametheory.libsyn.com/index.php?post_id=288912#</link>
<description><![CDATA[Jeremy had to attend to a family thing today, but we'll be back tomorrow. Remember, we're recording a little late with Colin down under, so look for the show towards late afternoon PST.<br/>]]></description>
<category>general</category>
<pubDate>Wed, 19 Dec 2007 01:54:00 GMT</pubDate>
<guid isPermaLink="true">http://gametheory.libsyn.com/index.php?post_id=288912#</guid>
<itunes:author>Campbell, Whitta and Williams</itunes:author>
<itunes:explicit>No</itunes:explicit>

</item>
<item>
<title>Game Theory Episode 32 - Games of the Year</title>
<link>http://gametheory.libsyn.com/index.php?post_id=286637#</link>
<description><![CDATA[In a special jumbo-sized holiday special podcast, Bungie's Frank O'Connor joins us to talk about the latest goings-on at the house of Halo since going independent from Microsoft, and sticks around for an in-depth analysis and personal reflections on 2007's best games. Our longest, and perhaps bestest podcast ever - it's a Festivus miracle!<div style="position: absolute; width: 28px; height: 28px; z-index: 1000; display: none;"></div><img src="chrome://piclens/content/launch.png" style="position: absolute; width: 35px; height: 29px; z-index: 1000; display: none;"/>]]></description>
<category>podcasts</category>
<pubDate>Tue, 11 Dec 2007 21:38:00 GMT</pubDate>
<guid isPermaLink="true">http://gametheory.libsyn.com/index.php?post_id=286637#</guid>
<itunes:duration>01:42:26</itunes:duration>
<itunes:author>Campbell, Whitta and Williams</itunes:author>
<itunes:explicit>No</itunes:explicit>
<enclosure url="http://media.libsyn.com/media/gametheory/gametheory_32_20071211_2.mp3" length="24559437" type="audio/mpeg"/>

</item>
<item>
<title>Game Theory Episode 31 - Gerstmann</title>
<link>http://gametheory.libsyn.com/index.php?post_id=284412#</link>
<description><![CDATA[You thought we were going to skip one of the biggest talking points of the year? Not a chance pal. Gaz and Colin get stuck into the GameSpot Controversy&nbsp; with extreme gusto. We also talk about the Activision Blizzard deal and what that means for the game industry as a whole. Also, Jack Tretton on PlayStation 3's woes, 2007's wobbly status as so-called 'best year ever' and the ignorance of parents. Our guest for the first ten minutes of the show is a retailer, Roger Lloyd, CEO of Play'n'Trade who tells us about life behind the sales till and why used games are keeping the business alive...<br/>]]></description>
<category>podcasts</category>
<pubDate>Tue, 4 Dec 2007 20:11:00 GMT</pubDate>
<guid isPermaLink="true">http://gametheory.libsyn.com/index.php?post_id=284412#</guid>
<itunes:duration>00:51:35</itunes:duration>
<itunes:author>Campbell, Whitta and Williams</itunes:author>
<itunes:explicit>No</itunes:explicit>
<enclosure url="http://media.libsyn.com/media/gametheory/gametheory_31_20071204.mp3" length="12418473" type="audio/mpeg"/>

</item>
<item>
<title>Game Theory Episode 30 - Black Friday</title>
<link>http://gametheory.libsyn.com/index.php?post_id=282113#</link>
<description><![CDATA[Gary and Jeremy are joined by guest co-host Chris Charla for a post-Thanksgiving hangover edition. How did the major console players emerge from the horror of Black Friday? Is Xbox Live ready for a gay Halo 3 player? Can Rock Band and BioShock be compared? Is Monkey Island on the iPhone a good idea? And will we ever finish all these leftovers? (mmmm... stuffing)<div style="position: absolute; width: 28px; height: 28px; z-index: 1000; display: none;"></div><img src="chrome://piclens/content/launch.png" style="position: absolute; width: 35px; height: 29px; z-index: 1000; display: none;"/>]]></description>
<category>podcasts</category>
<pubDate>Tue, 27 Nov 2007 21:05:00 GMT</pubDate>
<guid isPermaLink="true">http://gametheory.libsyn.com/index.php?post_id=282113#</guid>
<itunes:duration>01:20:31</itunes:duration>
<itunes:author>Campbell, Whitta and Williams</itunes:author>
<itunes:explicit>No</itunes:explicit>
<enclosure url="http://media.libsyn.com/media/gametheory/gametheory_30_20071127.mp3" length="19361925" type="audio/mpeg"/>

</item>
<item>
<title>Game Theory Episode 29 - Consumer Advocacy</title>
<link>http://gametheory.libsyn.com/index.php?post_id=277773#</link>
<description><![CDATA[Hal Halpin, President of the Entertainment Consumers Association joins us to talk about the recently-formed gamers advocacy group. Plus! The worst gaming ideas ever! Super Mario Galaxy! What They Play! Xbox Live! And more!?!!!?<div style="position: absolute; width: 28px; height: 28px; z-index: 1000; display: none;"></div><img style="position: absolute; width: 35px; height: 29px; z-index: 1000; display: none;" src="chrome://piclens/content/launch.png"/>]]></description>
<category>podcasts</category>
<pubDate>Tue, 13 Nov 2007 20:16:00 GMT</pubDate>
<guid isPermaLink="true">http://gametheory.libsyn.com/index.php?post_id=277773#</guid>
<itunes:duration>00:46:48</itunes:duration>
<itunes:author>Campbell, Whitta and Williams</itunes:author>
<itunes:explicit>No</itunes:explicit>
<enclosure url="http://media.libsyn.com/media/gametheory/gametheory_29_20071113.mp3" length="11269921" type="audio/mpeg"/>

</item>
<item>
<title>Game Theory Episode 28 - All Sorts</title>
<link>http://gametheory.libsyn.com/index.php?post_id=275319#</link>
<description><![CDATA[This week an extended panel discusses some of the big issues in the game industry such as a) should reviewers finish games they rate? and b) what the heck is NPD doing with sales stats? and c) did the Xbox 360 and PS3 launch a year too soon? and d) who should get credited with developing a game? and e) isn't this just the best darned game Holiday season of all time?<br/><br/><br/>]]></description>
<category>podcasts</category>
<pubDate>Tue, 6 Nov 2007 19:57:00 GMT</pubDate>
<guid isPermaLink="true">http://gametheory.libsyn.com/index.php?post_id=275319#</guid>
<itunes:duration>00:38:25</itunes:duration>
<itunes:author>Campbell, Whitta and Williams</itunes:author>
<itunes:explicit>No</itunes:explicit>
<enclosure url="http://media.libsyn.com/media/gametheory/gametheory_28_20071106.mp3" length="9258911" type="audio/mpeg"/>

</item>
<item>
<title>Game Theory Episode 27 - Portal</title>
<link>http://gametheory.libsyn.com/index.php?post_id=272699#</link>
<description><![CDATA[Valve's Kim Swift joins us to talk about the extraordinary Portal; marked out as one of the best, and certainly the most innovative, games of the year. She talks about the future of great ideas in game design. We also turn to all things horrible this Halloween including the release of Manhunt 2 and its attendant controversies. How far has the game been 'neutered' and how much are bleating politicians actually putting money into Rockstar's pockets? We also look at the recent financial results of the Big Three and we talk about game versions of movies as well as the much anticipated Rockband.<br/>]]></description>
<category>podcasts</category>
<pubDate>Tue, 30 Oct 2007 19:13:00 GMT</pubDate>
<guid isPermaLink="true">http://gametheory.libsyn.com/index.php?post_id=272699#</guid>
<itunes:duration>00:47:12</itunes:duration>
<itunes:author>Campbell, Whitta and Williams</itunes:author>
<itunes:explicit>No</itunes:explicit>
<enclosure url="http://media.libsyn.com/media/gametheory/gametheory_27_20071030.mp3" length="11366156" type="audio/mpeg"/>

</item>
<item>
<title>Game Theory Episode 26 - IGDA</title>
<link>http://gametheory.libsyn.com/index.php?post_id=270069#</link>
<description><![CDATA[Jason Della Rocca of the International Game Developer Association joins us to talk about issues currently facing game developers both indie and otherwise, and Next Generation's News Editor Kris Graft is on hand to help dissect the week's headlines, including the latest NPD sales figures, E For All and the growing calls for an open, unified gaming hardware platform.<div></div>]]></description>
<category>podcasts</category>
<pubDate>Tue, 23 Oct 2007 19:35:00 GMT</pubDate>
<guid isPermaLink="true">http://gametheory.libsyn.com/index.php?post_id=270069#</guid>
<itunes:duration>01:02:00</itunes:duration>
<itunes:author>Campbell, Whitta and Williams</itunes:author>
<itunes:explicit>No</itunes:explicit>
<enclosure url="http://media.libsyn.com/media/gametheory/gametheory_26_20071023.mp3" length="15022150" type="audio/mpeg"/>

</item>
<item>
<title>Game Theory Episode 25 - Design</title>
<link>http://gametheory.libsyn.com/index.php?post_id=264810#</link>
<description><![CDATA[Our guest this week is James Portnow, a game designer at Activision, who tells us about getting into the game industry as well as some of the design issues he's facing, such as making games as easy as possible to understand for new players. For once on this show, we really do get down to some game theory. But then we start talking about games, specifically the awesome Team Fortress 2. Other news up for discussion includes the whole Bungie / Microsoft thing and the latest iteration of PlayStation 3, bringing up the argument about backwards compatibility.<br/>]]></description>
<category>podcasts</category>
<pubDate>Tue, 9 Oct 2007 18:59:00 GMT</pubDate>
<guid isPermaLink="true">http://gametheory.libsyn.com/index.php?post_id=264810#</guid>
<itunes:duration>00:46:24</itunes:duration>
<itunes:author>Campbell, Whitta and Williams</itunes:author>
<itunes:explicit>No</itunes:explicit>
<enclosure url="http://media.libsyn.com/media/gametheory/gametheory_25_20071009.mp3" length="11171492" type="audio/mpeg"/>

</item>
<item>
<title>Game Theory Episode 24 - Halo</title>
<link>http://gametheory.libsyn.com/index.php?post_id=262299#</link>
<description><![CDATA[Bungie's Frank O'Connor is our guest today, talking about the recent release of <span style="font-style: italic;">Halo 3</span> as well as stepping in for the flu-laden Colin Campbell to help dissect the week's gaming news. Among the topics: <span style="font-style: italic;">Team Fortress 2</span>, <span style="font-style: italic;">Rock Band</span> pricing and release info, Wii vs PS3 in Japan, <span style="font-style: italic;">Little Big Planet</span> and <span style="font-style: italic;">Second Life</span>. Plus, way too much nostalgia. This is one you won't want to miss!<div style="position: absolute; width: 28px; height: 28px; z-index: 1000; display: none;"></div><img src="chrome://piclens/content/launch.png" style="position: absolute; width: 35px; height: 29px; z-index: 1000; display: none;"/>]]></description>
<category>podcasts</category>
<pubDate>Tue, 2 Oct 2007 19:32:00 GMT</pubDate>
<guid isPermaLink="true">http://gametheory.libsyn.com/index.php?post_id=262299#</guid>
<itunes:duration>01:03:27</itunes:duration>
<itunes:author>Campbell, Whitta and Williams</itunes:author>
<itunes:explicit>No</itunes:explicit>
<enclosure url="http://media.libsyn.com/media/gametheory/gametheory_24_20071002.mp3" length="15264148" type="audio/mpeg"/>

</item>
<item>
<title>Game Theory Episode 23 - 9 to 5 Game Design</title>
<link>http://gametheory.libsyn.com/index.php?post_id=259725#</link>
<description><![CDATA[David Amor joins us from Relentless, makers of the Playstation trivia game <span style="font-style: italic;">Buzz</span>, and talks about their unique work environment where they actually manage to make deadline and spend time with their families. Also <span style="font-style: italic;">Halo 3</span>, Tokyo Game Show, and the latest sales figures. We're back on a weekly schedule now folks, thanks for your patience!<br/><div style="position: absolute; width: 28px; height: 28px; z-index: 1000; display: none;"></div><img src="chrome://piclens/content/launch.png" style="position: absolute; width: 35px; height: 29px; z-index: 1000; display: none;"/>]]></description>
<category>podcasts</category>
<pubDate>Tue, 25 Sep 2007 18:56:00 GMT</pubDate>
<guid isPermaLink="true">http://gametheory.libsyn.com/index.php?post_id=259725#</guid>
<itunes:duration>00:36:21</itunes:duration>
<itunes:author>Campbell, Whitta and Williams</itunes:author>
<itunes:explicit>No</itunes:explicit>
<enclosure url="http://media.libsyn.com/media/gametheory/gametheory_23_20070925.mp3" length="8759763" type="audio/mpeg"/>

</item>
<item>
<title>While You're Waiting</title>
<link>http://gametheory.libsyn.com/index.php?post_id=257263#</link>
<description><![CDATA[While you're waiting for us to drag our miserable butts back to the microphone (Tuesday 25th folks) here's a listener survey to fill out. It's very short and there is an infinitesimal chance it might one day yield some advertising revenue for us. Hey, look at it this way, at least we haven't embarked on an NPR style fund-raising drive. You really wouldn't want to hear Gaz begging.<br/><br/>Here's the link.<br/><br/>&nbsp;http://www.wizzard.tv/survey/gametheory<br/>]]></description>
<category>podcasts</category>
<pubDate>Wed, 19 Sep 2007 04:40:00 GMT</pubDate>
<guid isPermaLink="true">http://gametheory.libsyn.com/index.php?post_id=257263#</guid>
<itunes:author>Campbell, Whitta and Williams</itunes:author>
<itunes:explicit>No</itunes:explicit>

</item>
<item>
<title>Grovelling Apology</title>
<link>http://gametheory.libsyn.com/index.php?post_id=256843#</link>
<description><![CDATA[We're not podcasting this week. Gary and Colin are both unavoidably detained. BUT...we promise this is the end of our gallivanting, skivin' days. We will be back to normal next week and we do not foresee any further problems. <br type="_moz"/>]]></description>
<category>podcasts</category>
<pubDate>Mon, 17 Sep 2007 21:55:00 GMT</pubDate>
<guid isPermaLink="true">http://gametheory.libsyn.com/index.php?post_id=256843#</guid>
<itunes:author>Campbell, Whitta and Williams</itunes:author>
<itunes:explicit>No</itunes:explicit>

</item>
<item>
<title>Game Theory Episode 22 - Game Reviews</title>
<link>http://gametheory.libsyn.com/index.php?post_id=254878#</link>
<description><![CDATA[A new study claims game reviews really do matter. Plus, TeamFortress2 beta news, Guitar Hero explodes into the mainstream and the latest round of console war analysis. All this plus your listener questions!<div style="position: absolute; width: 28px; height: 28px; z-index: 1000; display: none;"></div><img src="chrome://piclens/content/launch.png" style="position: absolute; width: 35px; height: 29px; z-index: 1000; display: none;"/>]]></description>
<category>podcasts</category>
<pubDate>Tue, 11 Sep 2007 19:39:00 GMT</pubDate>
<guid isPermaLink="true">http://gametheory.libsyn.com/index.php?post_id=254878#</guid>
<itunes:author>Campbell, Whitta and Williams</itunes:author>
<itunes:explicit>No</itunes:explicit>
<enclosure url="http://media.libsyn.com/media/gametheory/gametheory_22_20070922.mp3" length="15544076" type="audio/mpeg"/>

</item>
<item>
<title>This Week, Too</title>
<link>http://gametheory.libsyn.com/index.php?post_id=252332#</link>
<description><![CDATA[Apologies all, no podcast this week due to unforeseen circumstances.<div style="position: absolute; width: 28px; height: 28px; z-index: 1000; display: none;"></div><img src="chrome://piclens/content/launch.png" style="position: absolute; width: 35px; height: 29px; z-index: 1000; display: none;"/>]]></description>
<category>general</category>
<pubDate>Tue, 4 Sep 2007 18:18:00 GMT</pubDate>
<guid isPermaLink="true">http://gametheory.libsyn.com/index.php?post_id=252332#</guid>
<itunes:author>Campbell, Whitta and Williams</itunes:author>
<itunes:explicit>No</itunes:explicit>

</item>
<item>
<title>This Week</title>
<link>http://gametheory.libsyn.com/index.php?post_id=250097#</link>
<description><![CDATA[No podcast from the Game Theory guys this week. We're taking a break. Back next week.<br/>]]></description>
<category>general</category>
<pubDate>Tue, 28 Aug 2007 18:58:00 GMT</pubDate>
<guid isPermaLink="true">http://gametheory.libsyn.com/index.php?post_id=250097#</guid>
<itunes:author>Campbell, Whitta and Williams</itunes:author>
<itunes:explicit>No</itunes:explicit>

</item>
<item>
<title>Game Theory Episode 21 - Elite</title>
<link>http://gametheory.libsyn.com/index.php?post_id=247823#</link>
<description><![CDATA[Gaming legend David Braben (&quot;Elite&quot;) joins us for a fascinating discussion about the future of gaming and what it's going to take for next-generation games to truly come of age. Also this week, Paramount's HD-DVD bombshell, a new study about consoles in homes, provocative NPD predictions and some baffling news about the Wii...<div style="position: absolute; width: 28px; height: 28px; z-index: 1000; display: none;"></div><img src="chrome://piclens/content/launch.png" style="position: absolute; width: 35px; height: 29px; z-index: 1000; display: none;"/>]]></description>
<category>podcasts</category>
<pubDate>Tue, 21 Aug 2007 19:38:00 GMT</pubDate>
<guid isPermaLink="true">http://gametheory.libsyn.com/index.php?post_id=247823#</guid>
<itunes:author>Campbell, Whitta and Williams</itunes:author>
<itunes:explicit>No</itunes:explicit>
<enclosure url="http://media.libsyn.com/media/gametheory/gametheory_21_20070821.mp3" length="15029987" type="audio/mpeg"/>

</item>
<item>
<title>Game Theory Episode 20 - Know Your History</title>
<link>http://gametheory.libsyn.com/index.php?post_id=245204#</link>
<description><![CDATA[We take a look back at the defining moments in videogame history and pick the ones that meant the most to us, and had the most impact on gaming today. Plus, we look at Bioshock - potential game of the year - and the story behind that game.<br/>]]></description>
<category>podcasts</category>
<pubDate>Tue, 14 Aug 2007 19:05:00 GMT</pubDate>
<guid isPermaLink="true">http://gametheory.libsyn.com/index.php?post_id=245204#</guid>
<itunes:duration>00:44:08</itunes:duration>
<itunes:author>Campbell, Whitta and Williams</itunes:author>
<itunes:explicit>No</itunes:explicit>
<enclosure url="http://media.libsyn.com/media/gametheory/gametheory_20_20070814.mp3" length="10627414" type="audio/mpeg"/>

</item>
<item>
<title>Podcast Tomorrow is On</title>
<link>http://gametheory.libsyn.com/index.php?post_id=244822#</link>
<description><![CDATA[We previously cancelled tomorrow's podcast but now it's back on. <br/>]]></description>
<category>general</category>
<pubDate>Mon, 13 Aug 2007 18:10:00 GMT</pubDate>
<guid isPermaLink="true">http://gametheory.libsyn.com/index.php?post_id=244822#</guid>
<itunes:author>Campbell, Whitta and Williams</itunes:author>
<itunes:explicit>No</itunes:explicit>

</item>
<item>
<title>Game Theory Episode 19 - QuakeCon &#38; BlizzCon</title>
<link>http://gametheory.libsyn.com/index.php?post_id=242975#</link>
<description><![CDATA[Gary and Jeremy are joined this week by Chris Charla of Foundation 9 as our valiant co-hosts discuss Blizzcon and QuakeCon, GTA4's delay, the Xbox 360 price cuts, a possible Wii portable and a new iPod music game from the creator of Parappa the Rapper. Plus, a special bonus game recommendation from Chris - apparently there is something worth playing on the PSP after all!]]></description>
<category>podcasts</category>
<pubDate>Tue, 7 Aug 2007 19:24:00 GMT</pubDate>
<guid isPermaLink="true">http://gametheory.libsyn.com/index.php?post_id=242975#</guid>
<itunes:author>Campbell, Whitta and Williams</itunes:author>
<itunes:explicit>No</itunes:explicit>
<enclosure url="http://media.libsyn.com/media/gametheory/gametheory_19_20070807.mp3" length="14724041" type="audio/mpeg"/>

</item>
<item>
<title>Game Theory Episode 18 - Comic-Con</title>
<link>http://gametheory.libsyn.com/index.php?post_id=240726#</link>
<description><![CDATA[Gaz has returned from the San Diego show and reveals how games are intertwined with TV, movies and, indeed, comics, as well as how game publishers seem happier with Comic-Con than E3. We also look at how non-games franchises are coming along, such as Lost and Heroes. Plus; Wii's shortcomings, the golden age of arcade and more Sony ups and downs. We answer your call-in questions; keep 'em coming.<br/>]]></description>
<category>podcasts</category>
<pubDate>Tue, 31 Jul 2007 19:47:00 GMT</pubDate>
<guid isPermaLink="true">http://gametheory.libsyn.com/index.php?post_id=240726#</guid>
<itunes:duration>00:57:00</itunes:duration>
<itunes:author>Campbell, Whitta and Williams</itunes:author>
<itunes:explicit>No</itunes:explicit>
<enclosure url="http://media.libsyn.com/media/gametheory/gametheory_18_20070731.mp3" length="13766287" type="audio/mpeg"/>

</item>
<item>
<title>Game Theory Episode 17 - Art</title>
<link>http://gametheory.libsyn.com/index.php?post_id=238494#</link>
<description><![CDATA[Roger Ebert says games aren't art. Is he right? We tackle one of gaming's most enduring arguments. But first it's the more prosaic business of hardware sales. PS3's had a lift since the price drop. Xbox 360 is struggling year on year. Wii is flying. What does it all mean? Then there's the issue of in-game advertising which, we're told, 'works'. Finally we hear some listener questions. If you want to send us a question you can now dial a free number (from North America). It is 877-404-1337, extension 487. <br/>]]></description>
<category>podcasts</category>
<pubDate>Tue, 24 Jul 2007 20:00:00 GMT</pubDate>
<guid isPermaLink="true">http://gametheory.libsyn.com/index.php?post_id=238494#</guid>
<itunes:author>Campbell, Whitta and Williams</itunes:author>
<itunes:explicit>No</itunes:explicit>
<enclosure url="http://media.libsyn.com/media/gametheory/gametheory_17_20070724.mp3" length="11008174" type="audio/mpeg"/>

</item>
<item>
<title>Game Theory Episode 16 - Warren Spector</title>
<link>http://gametheory.libsyn.com/index.php?post_id=236172#</link>
<description><![CDATA[We talk to one of the most fascinating creative talents in the business about his recent decision to throw in his lot with Disney Interactive. Why did Warren Spector do it, and will he moderate those strident opinions about the game biz? Plus, Gaz and Colin address some of the issues that came out of last week's alleged anti-Sony rant and we look at the best games to emerge from E3. Then there's Peter Moore's decision to defect to EA. Big shock. We discuss what it all means and talk about exec pay. <br/>]]></description>
<category>podcasts</category>
<pubDate>Tue, 17 Jul 2007 22:42:00 GMT</pubDate>
<guid isPermaLink="true">http://gametheory.libsyn.com/index.php?post_id=236172#</guid>
<itunes:duration>00:52:12</itunes:duration>
<itunes:author>Campbell, Whitta and Williams</itunes:author>
<itunes:explicit>No</itunes:explicit>
<enclosure url="http://media.libsyn.com/media/gametheory/gametheory_16_20070717.mp3" length="12564759" type="audio/mpeg"/>

</item>
<item>
<title>Game Theory Episode 15 - E3</title>
<link>http://gametheory.libsyn.com/index.php?post_id=234293#</link>
<description><![CDATA[Minutes after the Sony conference closeds, we got together to review PlayStation 3's performance at E3 as well as the new PSP. We also look at Microsoft's and Nintendo's E3 attempts as well as chatting about the show as a whole and the way it's covered by the media. Be prepared for an awful lot of bitching. We're not very happy.<br/>]]></description>
<category>podcasts</category>
<pubDate>Wed, 11 Jul 2007 21:01:00 GMT</pubDate>
<guid isPermaLink="true">http://gametheory.libsyn.com/index.php?post_id=234293#</guid>
<itunes:duration>00:45:31</itunes:duration>
<itunes:author>Campbell, Whitta and Williams</itunes:author>
<itunes:explicit>No</itunes:explicit>
<enclosure url="http://media.libsyn.com/media/gametheory/gametheory_15_20070711.mp3" length="10961363" type="audio/mpeg"/>

</item>
<item>
<title>Podcast Coming Wednesday</title>
<link>http://gametheory.libsyn.com/index.php?post_id=234118#</link>
<description><![CDATA[We figured you'd prefer a show reporting on some happenings at E3 rather than a lot of conjecture, so we've delayed this week's show until Wednesday afternoon. See you soon.<br/>]]></description>
<category>general</category>
<pubDate>Wed, 11 Jul 2007 05:59:00 GMT</pubDate>
<guid isPermaLink="true">http://gametheory.libsyn.com/index.php?post_id=234118#</guid>
<itunes:author>Campbell, Whitta and Williams</itunes:author>
<itunes:explicit>No</itunes:explicit>

</item>
<item>
<title>Game Theory Episode 14 - Learning</title>
<link>http://gametheory.libsyn.com/index.php?post_id=231847#</link>
<description><![CDATA[Journalist Heather Chaplin joins us to talk about how teaching kids game design can prepare them for the modern world of vast systems, so much more beneficially than old fashioned methods. We also look at Edge's Top 100 Games and the value of these lists in general. Plus, Gary grills Colin on why he's skipping E3 and we talk about the ESA's new head as well as the failure of games shows on TV.<br/>]]></description>
<category>podcasts</category>
<pubDate>Tue, 3 Jul 2007 19:05:00 GMT</pubDate>
<guid isPermaLink="true">http://gametheory.libsyn.com/index.php?post_id=231847#</guid>
<itunes:duration>00:47:01</itunes:duration>
<itunes:author>Campbell, Whitta and Williams</itunes:author>
<itunes:explicit>No</itunes:explicit>
<enclosure url="http://media.libsyn.com/media/gametheory/gametheory_14_20070703.mp3" length="11321957" type="audio/mpeg"/>

</item>
<item>
<title>Game Theory Episode 13 - Censorship</title>
<link>http://gametheory.libsyn.com/index.php?post_id=229423#</link>
<description><![CDATA[Everybody's talking about Manhunt 2 and, generally, the game player or game industry view is that games ought not be banned, and that retailers ought to carry Adult Only rated titles. But, with something like Manhunt 2 (particularly on Wii), something that involves such  extreme simulated violence, do the censors have a point? Has Nintendo dodged a bullet with this one? Should Manhunt 2 just stay unreleased? We also talk to Professor TL Taylor about MMOGs and the power pf players and societies within these games. Also; the future of PSP, game as educational tools and the sneaky suspicion that games really are addictive...<br/>]]></description>
<category>podcasts</category>
<pubDate>Tue, 26 Jun 2007 19:03:00 GMT</pubDate>
<guid isPermaLink="true">http://gametheory.libsyn.com/index.php?post_id=229423#</guid>
<itunes:duration>00:46:41</itunes:duration>
<itunes:author>Campbell, Whitta and Williams</itunes:author>
<itunes:explicit>No</itunes:explicit>
<enclosure url="http://media.libsyn.com/media/gametheory/gametheory_13_20070626.mp3" length="11243067" type="audio/mpeg"/>

</item>
<item>
<title>Game Theory Episode 12 - Sex</title>
<link>http://gametheory.libsyn.com/index.php?post_id=224707#</link>
<description><![CDATA[Brenda Braithwaite joins the team to talk about sex in games - how games can embrace a more intimate and emotional reach, and how the powers that be are likely to react to such a trend. Gary, Colin and Jeremy also tackle the news issues of the day including the use of religious buildings as game settings, the Mac as a gaming platform, the real value of staff to games companies and Xbox 360's chances as a console for kids. <br/>]]></description>
<category>podcasts</category>
<pubDate>Tue, 12 Jun 2007 19:18:00 GMT</pubDate>
<guid isPermaLink="true">http://gametheory.libsyn.com/index.php?post_id=224707#</guid>
<itunes:duration>00:46:55</itunes:duration>
<itunes:author>Campbell, Whitta and Williams</itunes:author>
<itunes:explicit>No</itunes:explicit>
<enclosure url="http://media.libsyn.com/media/gametheory/gametheory_12_20070612.mp3" length="11296671" type="audio/mpeg"/>

</item>
<item>
<title>Game Theory Episode 11 - The Special Edition Pack</title>
<link>http://gametheory.libsyn.com/index.php?post_id=222318#</link>
<description><![CDATA[We look at the Special Edition business and ask if it's all just a big rip, designed by publishers to extract as much moolah from long-suffering fans as possible. Also, will publishers of games like GTA4&nbsp; seek to launch Special Editions earlier than the regular release in order to glean yet more money? Plus - the pure evil that are NDAs; the lure (or otherwise) of World War II, and are games comparable to rock 'n' roll? Its a guest-free episode...<br/>]]></description>
<category>podcasts</category>
<pubDate>Tue, 5 Jun 2007 19:07:00 GMT</pubDate>
<guid isPermaLink="true">http://gametheory.libsyn.com/index.php?post_id=222318#</guid>
<itunes:duration>00:43:44</itunes:duration>
<itunes:author>Campbell, Whitta and Williams</itunes:author>
<itunes:explicit>No</itunes:explicit>
<enclosure url="http://media.libsyn.com/media/gametheory/gametheory_11_20070605.mp3" length="10532850" type="audio/mpeg"/>

</item>
<item>
<title>Game Theory Episode 10 - David Perry</title>
<link>http://gametheory.libsyn.com/index.php?post_id=220146#</link>
<description><![CDATA[Formerly of Shiny and now a regular man-about-town, David Perry joins us to chinwag about his newest exploits and the game industry's many fascinating twists and outrageous absurdities. Perry - best known for Earthworm Jim and the Matrix games - is now a big proponent of both free MMOs and of community-created gaming content, on a massive scale. We also talk about that silly fella's bum in Halo 2, folks bitching about Halo 3, Wii's 50% market-share claims, The Sims movie and Gaz's tortured molars.<br/>]]></description>
<category>podcasts</category>
<pubDate>Wed, 30 May 2007 19:02:00 GMT</pubDate>
<guid isPermaLink="true">http://gametheory.libsyn.com/index.php?post_id=220146#</guid>
<itunes:duration>00:55:00</itunes:duration>
<itunes:author>Campbell, Whitta and Williams</itunes:author>
<itunes:explicit>No</itunes:explicit>
<enclosure url="http://media.libsyn.com/media/gametheory/gametheory_10_20070530.mp3" length="10977280" type="audio/mpeg"/>

</item>
<item>
<title>This Week - Tomorrow</title>
<link>http://gametheory.libsyn.com/index.php?post_id=219733#</link>
<description><![CDATA[Due to Gaz's very nasty toothache we've been delayed by one day. We'll publish tomorrow (Wednesday). Guest is David Perry, formerly of Shiny. Should be good. Apologies.<br/>]]></description>
<category>podcasts</category>
<pubDate>Tue, 29 May 2007 18:22:00 GMT</pubDate>
<guid isPermaLink="true">http://gametheory.libsyn.com/index.php?post_id=219733#</guid>
<itunes:author>Campbell, Whitta and Williams</itunes:author>
<itunes:explicit>No</itunes:explicit>

</item>
<item>
<title>Game Theory Episode 9 - Emotion</title>
<link>http://gametheory.libsyn.com/index.php?post_id=216328#</link>
<description><![CDATA[Colin Campbell and Nicole Lazzaro talk about the emotional gaps in gaming, and how a combination of research, development ambition and Nintendo are breaking new ground in interactive entertainment's search for new feeling. Gaz and Jeremy are off this week, but all is back to normal next week.<br/>]]></description>
<category>podcasts</category>
<pubDate>Tue, 22 May 2007 05:00:00 GMT</pubDate>
<guid isPermaLink="true">http://gametheory.libsyn.com/index.php?post_id=216328#</guid>
<itunes:duration>00:29:06</itunes:duration>
<itunes:author>Campbell, Whitta and Williams</itunes:author>
<itunes:explicit>No</itunes:explicit>
<enclosure url="http://media.libsyn.com/media/gametheory/gametheory_09_20070522.mp3" length="7019504" type="audio/mpeg"/>

</item>
<item>
<title>Game Theory Episode 8 - A little of this, a little of that...</title>
<link>http://gametheory.libsyn.com/index.php?post_id=215525#</link>
<description><![CDATA[<font size="2" face="Arial">Foundation 9's Chris Charla steps in for Colin 
Campbell this week, joining Gary Whitta and Jeremy Williams for a veritable 
variety pack of discussion topics mined from a busy week in gaming news. Why is 
Microsoft thumbing its nose at PlayStation Home? Is Xbox Live the hot new 
meeting place for Hollywood power-brokers? Might Nintendo Power be shutting its 
doors? Is Google&nbsp;planning to invade the&nbsp;privacy of&nbsp;online gamers? 
And why is it a bad idea to micturate on your PlayStation? All this and more on 
this week's rootin', tootin' episode of GameTheory!</font>]]></description>
<category>podcasts</category>
<pubDate>Wed, 16 May 2007 22:14:00 GMT</pubDate>
<guid isPermaLink="true">http://gametheory.libsyn.com/index.php?post_id=215525#</guid>
<itunes:duration>00:47:29</itunes:duration>
<itunes:author>Campbell, Whitta and Williams</itunes:author>
<itunes:explicit>No</itunes:explicit>
<enclosure url="http://media.libsyn.com/media/gametheory/gametheory_08_20070516.mp3" length="11432531" type="audio/mpeg"/>

</item>
<item>
<title>Please Stand By....</title>
<link>http://gametheory.libsyn.com/index.php?post_id=215163#</link>
<description><![CDATA[Game Theory will be publishing a day late this week... see you Wednesday.<br/>]]></description>
<category>general</category>
<pubDate>Tue, 15 May 2007 23:05:00 GMT</pubDate>
<guid isPermaLink="true">http://gametheory.libsyn.com/index.php?post_id=215163#</guid>
<itunes:author>Campbell, Whitta and Williams</itunes:author>
<itunes:explicit>No</itunes:explicit>

</item>
<item>
<title>Game Theory Episode 7 - Marketing, Convergence and Bad Dialogue</title>
<link>http://gametheory.libsyn.com/index.php?post_id=212262#</link>
<description><![CDATA[The way games are marketing and sold to consumers has never been a more complex and difficult business. In the week of the games marketer's MI:6 Conference, we talk to Jonathan-Simpson-Bint about the challenges that lie ahead, and how marketers are responding. Also, we look at accusations that PS3 is already dead; and that Sony's attempts to treat it as a convergent device is to be blame. We also talk about Microsoft's decision to block Xbox Live Marketplace outside the US who are trying to buy Video content and we look at the problem of making game dialogue both compelling and convincing.<br/><br/><br/>]]></description>
<category>podcasts</category>
<pubDate>Mon, 7 May 2007 23:10:00 GMT</pubDate>
<guid isPermaLink="true">http://gametheory.libsyn.com/index.php?post_id=212262#</guid>
<itunes:duration>00:29:37</itunes:duration>
<itunes:author>Campbell, Whitta and Williams</itunes:author>
<itunes:explicit>No</itunes:explicit>
<enclosure url="http://media.libsyn.com/media/gametheory/gametheory_07_20070507.mp3" length="7144579" type="audio/mpeg"/>

</item>
<item>
<title>Game Theory Episode 6 - Goats, Gay Marriage and Iran</title>
<link>http://gametheory.libsyn.com/index.php?post_id=209829#</link>
<description><![CDATA[Our guest this week is Stardock's Brad Wardell who talks about the future of directly downloadable games and Digital Rights Management as well as the evergreen turn-based strategy genre. The news events under discussion this week include Lord of the Rings Online's decision not to allow gay marriages in its game world, Sony's slaughtered goat debacle, Iran's 'propaganda' games, advertising and online games as well as nostalgia fatigue as evidenced in dropping sales of old games on new consoles.<br/>]]></description>
<category>podcasts</category>
<pubDate>Tue, 1 May 2007 19:27:00 GMT</pubDate>
<guid isPermaLink="true">http://gametheory.libsyn.com/index.php?post_id=209829#</guid>
<itunes:duration>00:46:06</itunes:duration>
<itunes:author>Campbell, Whitta and Williams</itunes:author>
<itunes:explicit>No</itunes:explicit>
<enclosure url="http://media.libsyn.com/media/gametheory/gametheory_06_20070430.mp3" length="11100876" type="audio/mpeg"/>

</item>
<item>
<title>Game Theory Episode 5 - Mobile Gaming</title>
<link>http://gametheory.libsyn.com/index.php?post_id=207462#</link>
<description><![CDATA[Electronic Arts founder Trip Hawkins joins Gary Whitta and Dan Morris to 
talk about his part in the mobile gaming revolution as head of Digital 
Chocolate, and also gives his insights into Sony's current PS3 situation. 
Meanwhile we tackle the latest console and Blu-ray sales figures, point out 
some of the flaws in the Xbox 360 Elite and explore the Curse of Madden. And 
don't fret, Colin-fans, The Campbellster will be back next week.]]></description>
<category>podcasts</category>
<pubDate>Wed, 25 Apr 2007 01:14:00 GMT</pubDate>
<guid isPermaLink="true">http://gametheory.libsyn.com/index.php?post_id=207462#</guid>
<itunes:duration>01:10:23</itunes:duration>
<itunes:author>Campbell, Whitta and Williams</itunes:author>
<itunes:explicit>No</itunes:explicit>
<enclosure url="http://media.libsyn.com/media/gametheory/gametheory_05_20070423.mp3" length="16927227" type="audio/mpeg"/>

</item>
<item>
<title>Game Theory Episode 4 - Violence</title>
<link>http://gametheory.libsyn.com/index.php?post_id=204733#</link>
<description><![CDATA[Professor Patrick Markey of Villanova University joins us to talk about
his studies of player reactions to violent games. We discover how games
can affect some players, depending on their personality type. We also
cover the media's interest in videogames as a cause of violence in
society and, in the aftermath of this week's terrible events in
Virginia, we discuss the reactions of game critics like Jack Thompson .
We also hear from Tom Felices, organizer of the Nordic Game festival
and we find out why the Scandinavian countries contribute to many great
games to the world. News under discussion this week includes user
generated content and attempts to marry TV game shows with videogames.<br/><br/>Here is the link to Professor Markey's most recent study. <br/>http://www.homepage.villanova.edu/patrick.markey<br/>]]></description>
<category>podcasts</category>
<pubDate>Tue, 17 Apr 2007 19:49:00 GMT</pubDate>
<guid isPermaLink="true">http://gametheory.libsyn.com/index.php?post_id=204733#</guid>
<itunes:duration>00:41:20</itunes:duration>
<itunes:author>Campbell, Whitta and Williams</itunes:author>
<itunes:explicit>No</itunes:explicit>
<enclosure url="http://media.libsyn.com/media/gametheory/gametheory_04_20070416.mp3" length="9955246" type="audio/mpeg"/>

</item>
<item>
<title>Game Theory Episode 3 - It's Nintendo</title>
<link>http://gametheory.libsyn.com/index.php?post_id=202197#</link>
<description><![CDATA[Nintendo's Perrin Kaplan joins us to talk about Wii shortages and the future of Nintendo's console, including its online gaming efforts. We also hear from Stuart Dinsey, organizer of the Games Media Awards, on why journos deserve a big night out all of their own. News subjects under discussion include Uwe Boll's disgraceful trailer for Postal, China's attempts to regulate online gaming, 'Core' console iterations and Guitar Hero past, present and future. <br/>]]></description>
<category>podcasts</category>
<pubDate>Tue, 10 Apr 2007 19:21:00 GMT</pubDate>
<guid isPermaLink="true">http://gametheory.libsyn.com/index.php?post_id=202197#</guid>
<itunes:author>Campbell, Whitta and Williams</itunes:author>
<itunes:explicit>No</itunes:explicit>
<enclosure url="http://media.libsyn.com/media/gametheory/gametheory_03_20070409.mp3" length="12845333" type="audio/mpeg"/>

</item>
<item>
<title>Game Theory Episode 2 - What a palaver!</title>
<link>http://gametheory.libsyn.com/index.php?post_id=199739#</link>
<description><![CDATA[Dang, it feels good to be tops.&nbsp;You've made Game Theory the number
one games audio podcast on iTunes. Thanks for listening.&nbsp; This week we
hear from Microsoft's Aaron Greenberg about Xbox Live and Xbox 360
Elite, including our grumbles about price and hard drives. Gary, Colin
and Jeremy also discuss the latest news events including the marriage
of Mario and Sonic, game developer salaries going south, city
politicians who get mad about videogame depictions of their
neighborhoods and the sex appeal of Rock Band. Finally we talk with
serious games expert Ben Sawyer about how games can improve people's
lives.<br/>]]></description>
<category>podcasts</category>
<pubDate>Tue, 3 Apr 2007 19:48:00 GMT</pubDate>
<guid isPermaLink="true">http://gametheory.libsyn.com/index.php?post_id=199739#</guid>
<itunes:duration>00:52:52</itunes:duration>
<itunes:author>Campbell, Whitta and Williams</itunes:author>
<itunes:explicit>No</itunes:explicit>
<enclosure url="http://media.libsyn.com/media/gametheory/gametheory_02_20070402.mp3" length="13316686" type="audio/mpeg"/>

</item>
<item>
<title>Game Theory Episode 1</title>
<link>http://gametheory.libsyn.com/index.php?post_id=197039#</link>
<description><![CDATA[Sony's Phil Harrison joins hosts Colin Campbell, Gary Whitta and Jeremy Williams for the launch of Game Theory, a weekly podcast that gets to the heart of the game industry. Harrison talks about the recent European launch of PlayStation 3 and his efforts to create a powerful first party portfolio of killer games. We also hear from Vince Desi, the man behind the notorious Postal series of violent shooters. And we discuss the week's big news events including allegations that Nintendo purposely held back Wii stocks;&nbsp; Xbox Live fraud and the resurgence of bricks-and-mortar game stores.<br/>]]></description>
<category>podcasts</category>
<pubDate>Tue, 27 Mar 2007 18:53:00 GMT</pubDate>
<guid isPermaLink="true">http://gametheory.libsyn.com/index.php?post_id=197039#</guid>
<itunes:author>Campbell, Whitta and Williams</itunes:author>
<itunes:explicit>No</itunes:explicit>
<enclosure url="http://media.libsyn.com/media/gametheory/gametheory_01_20070319.mp3" length="21580262" type="audio/mpeg"/>

</item>
</channel></rss>
